Updated configs for stock and Making History netkan file to make things convenient for CKAN users Thanks to Graploos on KSP forums for the bug report.įix LVT05 and LVT10 Engines not showing up with ReStock (again - thanks to multiple people who kept them going while I was away, especially LVT05 and LVT10 Engine Drag Cubes and added compatibility for Waterfall and Rocket Sound Enhancement (thanks to the configs!)įix spelling of Unresearcheable to match SQUAD codeĪdded. Mod list for Spink's Let's Play Using UKS ( YouTube playlist)ġ.3.1 Hotfix to fix the position of the bottom node on the LVT-05 when Restock is installed. I also use Kerbal Construction Time, Snacks!, Bureaucracy and highly recommend BARIS or EVA Repairs if you promise not to whine about your rockets blowing up.Ībove all, use what gives you the greatest enjoyment. Remote Tech Contracts - currently not working. As an alternative, Exploration Plus is very good for those who prefer a less guided career. Strategia - replaces stock strategy uses SETI Contract Pack made by UKS's spiritual godfather. I use Career Evolution Contract Pack, usually paired with Giving Aircraft a Purpose, Bases and Stations Reborn, and Field Research. The stock contracts assume the stock tech tree. Restock Plus - You're already using this, right? No? Go get it!Ĭontracts - Having a good set of contracts that compliment the tech tree is crucial. Missing History - Adds the parts that Making History missed If you’d like a mod adapted, I’d be happy to make a config for it, or accept one on Github.Ĭustom configs are provided for the following mods so far: All parts added by mods will work as designed but their position in the tech tree may not be consistent with the changes made by this mod. The only mods that are incompatible are other tech tree mods. Screenshot of tech tree branches (click for full size) ON BY DEFAULT - Small parts means more parts so the VAB and SPH can now build craft with 40 parts at Tier 1, enabled by Custom Barn Kit. 625m Fairing generously provided by his Extended Antenna Progression Mod. The RT1 SRB is no longer necessary thanks to the stock Mite and Shrimp SRBs.Īdded. The LV-T05 and LV-T10 are re-scaled versions of the LV-30 and LV-45. No parts or resources are changed, reducing compatibility issues. Only the tech tree node placement of parts is effected. In a low-income playthrough they become a real option. They are simple and cheap, but ultimately a dead end. The Soviet-style Reentry Pods now have their own tech line. That was the key that made the whole project come together.Įarly aviation with extensive mod support. Special thanks to the concept of later engine availability. The intent is that the player spend more time developing the Kerbin SOI before heading out to the planets. To balance the delayed availability of powerful engines, many other parts such as docking clamps and station hubs have been moved up allowing for earlier station development. Just like the Community Tech Tree, on which this is based, most of the later nodes will have no parts in them unless mods using them are also installed. Links that didn't make sense have been removed. NOTE: All inputs to a node are now required to unlock, not just one like stock. The Precision Rocketry line has been expanded to cover additional tiers, splitting Rocketry into a Power/Boosters line and a Specialty line. Additional nodes have been added to flesh out the early tree and where needed at various other points. Orphan lines such as Nuclear Power and Colonization have been fully integrated. Revamped tech tree - The tech tree has been de-squished, de-tangled, and rationalized. Making History's engine plates are made available earlier to facilitate this. More powerful engines have been moved up the tech tree. RCS has been moved to earlier in the tech tree. The QBE is available at Stability (T3) and the OKTO at Flight Control (T4). Starting with the Stayputnik probe core, lack of control is the first challenge to overcome. Manned capsules become available as later tech. It is structured around early probes and aircraft. This is an unmanned start mod inspired by Yemo’s SETI, Unmanned Before Manned. Original by SpinkAkron and theonegalen, now under development by theonegalen
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